Does Blaze Farm Work in Bedrock?
Learn about the challenges of building Blaze farms in Bedrock Edition due to spawner mechanics and pathfinding differences, with workaround designs.
Overview
Blaze farms provide blaze rods, which are essential for crafting blaze powder (needed for Eyes of Ender, brewing stands, and potions). In Java Edition, Blaze farms use spawners found in Nether fortresses with water-based collection and precise spawning control. Bedrock Edition cannot use water in the Nether and has different spawner behavior, making Java designs incompatible. While Blaze farming is possible in Bedrock, it requires entirely different designs.
Why Java Blaze Farms Fail in Bedrock
- No water in the Nether: The biggest issue is that water cannot be placed in the Nether in Bedrock Edition (or Java). Java Blaze farms typically do not use water either, but many popular designs rely on mechanics that differ between editions.
- Spawner behavior differences: Blaze spawners in Bedrock have a slightly different activation range and spawn rate. The spawner activates when a player is within 16 blocks and spawns Blazes within a 4-block horizontal radius and 1-block vertical range from the spawner.
- Blaze pathfinding: Blazes in Bedrock have different pathfinding behavior. They float and fly differently, making it harder to predict their movement and channel them into kill chambers.
- Blaze flying behavior: Blazes in Bedrock tend to float upward and may not reliably fall into drop shafts. Java Blazes are more predictable in their vertical movement.
- Entity cramming: Java uses entity cramming (24 entities in one block) as a kill method. Bedrock entity cramming works differently and is less reliable for farming.
Bedrock Blaze Farm Design
While less efficient than Java farms, a Bedrock Blaze farm can still produce usable quantities of blaze rods:
Materials Needed
- Building blocks (nether brick or cobblestone, both blast-resistant).
- Trapdoors for Blaze pathfinding manipulation.
- Hoppers and chests for collection.
- Magma blocks or campfires for kill methods (since fall damage is unreliable with flying mobs).
Build Steps
- Locate a Blaze spawner in a Nether fortress. There are usually 1-2 spawners per fortress.
- Clear the area around the spawner. Remove all blocks in a 5-block radius to create a spawning room.
- Build walls around the spawning room, enclosing a 9x9 area centered on the spawner.
- Create a sloped floor that funnels Blazes toward one corner. Use a series of steps (half-slab drops) that guide Blazes downward. Blazes walk on solid blocks but may float, so the funneling is less reliable than with ground mobs.
- At the collection point, build a 1-block-wide corridor leading to a kill chamber.
- The kill chamber should be a small room (2x2) with the player's hitting position below. Stand in a spot where you can hit Blazes' feet through a gap without them hitting you. A half-slab above your head protects you from fireballs.
- Place hoppers under the kill chamber to collect dropped blaze rods.
Kill Methods
Manual Kill (Best for XP)
Stand below the kill chamber with a 2-block-tall gap where you can see and hit Blazes' feet. They cannot shoot fireballs through the gap effectively. Use a Looting III sword for maximum blaze rod drops. This gives full XP and is the most practical method in Bedrock.
Magma Block Kill
Place magma blocks on the floor of the collection area. Blazes take damage from magma blocks when standing on them. This is slower than manual killing but is semi-automatic. Note that Blazes may float above the magma blocks, reducing effectiveness.
Trident Killer
Use a Bedrock trident killer setup in the kill chamber. This counts as a player kill, providing both XP and drops. The trident killer is the best semi-automatic method available in Bedrock.
Improving Spawn Rates
- Stay within 16 blocks of the spawner at all times. The spawner deactivates if you move too far.
- Kill Blazes quickly. The spawner will not spawn new ones if too many already exist nearby. A faster kill rate means more spawns.
- Keep the spawning room dark. While Blazes can spawn in any light level from a spawner, reducing light may help with other spawning conditions.
- Clear the area around the fortress to reduce competing mob spawns within simulation distance.
Expected Output
A Bedrock Blaze farm produces roughly 60-150 blaze rods per hour with manual killing. This is lower than Java farms but sufficient for most survival needs. With Looting III, the drop rate increases significantly.
Java vs Bedrock Differences
- Blaze movement and pathfinding differ between editions, making funneling less reliable in Bedrock.
- Spawner mechanics have minor differences in activation range and spawn timing.
- Java Blaze farms often use more complex collection systems that rely on predictable mob movement. Bedrock requires simpler, more robust designs.
- Blaze rod drop rates are the same between editions (1 rod, increased by Looting).
FAQ
Can Blazes spawn without a spawner?
Yes. Blazes can spawn naturally in Nether fortress bounding boxes at light level 11 or below. However, natural spawning rates are too low for practical farming. Spawner-based farms are the only viable approach.
Why do my Blazes keep floating away?
Blazes in Bedrock have a tendency to float upward. Use a ceiling directly above the spawning area and design your funnel with a lower ceiling to keep them grounded. Trapdoors can help guide their pathfinding.
How many blaze rods do I need?
For the End portal, you need up to 12 Eyes of Ender (each requires 1 blaze powder from 1 blaze rod, plus 1 ender pearl). For brewing, you need 1 rod for a brewing stand and additional powder for fuel. A few stacks of rods is enough for most players.
Related Astroworld Resources
Related Guides
Understand why Bedrock Edition farms work differently from Java farms, covering mob spawning, mechanics, and design considerations.
8 min readBuild an efficient iron golem farm in Bedrock Edition, accounting for the unique spawning mechanics that differ from Java.
8 min readBuild an automatic sugar cane farm in Bedrock Edition using observers and pistons, with designs for all scales.
6 min readDesign and build effective hostile mob farms in Bedrock Edition, accounting for surface spawning and density mechanics.
8 min read